You will notice under "Routes" a new entry has appeared that, under the "#" column says "Đ".In the popup menu, choose the item labeled "localhost:1234 (VDMX)." This will set the Target address to "osc.udp://localhost:1234" In line #1, under the area labeled OSC URL or choice from gear menu, click the little "gear" icon.In the popup menu that appears, choose "New." A dialog box will appear. Then, under the heading Valueclick the "-" symbol.Choose "OSC Routing" from the popup menu. Under the Message column in OSCulator, look for the word "pitch." Click on the "-" immediately to the right, under the column Event Type. In OSCulator, you will need to set up a UDP address and port to which the messages will be sent.If Isadora isn't already running, start it up now. To do this, you need to set the Event Type and Value for each parameter you want to send. Now you need to set up OSCulator to send the data from the Wiimote to Isadora. Here's how the list looked after we pressed the "trigger" button on the bottom of the Wii. As soon as you do, it will appear in OSCulator's list. You can add one or more of the buttons on the Wiimote to this window by simply pressing the button.The accelerometers are always sending data, so you will see these items appear immediately. Whenever OSCulator receives a change in value from one of the Wii's sensors, that value will appear in this list.The diagram below shows which rotation is being measure by the pitch, roll and yaw sensors: These values are all related to the accelerometers inside the Wiimote.As soon as OSCulator is connected to your Wiimote, several items should appear in the left side of the Window under the headings Message/Event Type/Value.You should also see an identifier (something like "00-19-22-11-3f-2b" next to the green checkmark - this is the unique identifier for your WiiMote) as shown below. If the pairing process succeeds, you will see a green checkmark appear next to the the first item in the list labeled "Address" in the Wii Remote Setup Panel.Immediately click the "Start Pairing" button in the Wii Remote Setup Panel in OSCulator.Newer models have a small hole that allows you to use a paperclip or pin to press the button without removing the cover. On older Wii Remotes, you will need to remove the battery cover to access this button. To make the Wiimote available for pairing, you must press the little red button inside the battery compartment.Click the icon to reveal the Wii Remote Setup Panel. At the top right is an icon labeled WiiMote.To pair OSCulator and the Wiimote, follow these steps (To do this, go to the System Preferences, click on "Bluetooth" and ensure that the top checkbox labeled "On" is checked.)īefore OSCulator can send the WiiMote data to Isadora, it must be "paired" with the WiiMote. OSCulator is robust, reliable, allows you to use multiple WiiMotes at the same time, and is relatively inexpensive.Īfter downloading and installing OSCulator, you will need to set up an OSCulator document that will allow Isadora to "listen" to the data from the Wii Remote.īefore running OSCulator, make sure that the Bluetooth port on your computer is enabled. We strongly recommend the software OSCulator to accomplish this task on Mac OS X. Instead, you must use an intermediary piece of software that will read the data from the Wiimote, and pass it on to Isadora in a form it can understand. Isadora cannot read the signal from the Wii Remote directly. Below you will find step-by-step instructions on how to get Isadora and the Wii Remote (or Wiimote as it is often called) to work together. The Nintendo Wii Remote is a wireless sensory device that can be used in conjunction with Isadora to sense movement or to trigger actions using one of its eleven buttons.
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